Computing
Computing at Brookfield Park Primary School
Our intent for Computing at Brookfield Park:
- We want our pupils to be able to keep themselves and others safe in the Online world and to be confident in dealing with situations which may arise;
- We want our pupils to be able to connect with the world in a varied way and be socially responsible within the wider community;
- We want our pupils to evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems;
- We want our pupils to analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems;
- We want our pupils to see the job opportunities available to them in the world of computing.
“Everybody should learn to program a computer, because it teaches you how to think.” - Steve Jobs,
"Creativity is just connecting things... The broader one's understanding of the human experience, the better design we will have." Steve Jobs
What could my future be in a world of computing?
- A web designer?
- Game designer?
- AI creator?
- Cyber Security?
- Digital marketing?
- Or even teaching others!
Aims
The national curriculum for computing aims to ensure that all pupils:
- Can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
- Can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
- Can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
- Are responsible, competent,
Key stage 1
Pupils should be taught to:
- Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
- Create and debug simple programs
- Use logical reasoning to predict the behaviour of simple programs
- Use technology purposefully to create, organise, store, manipulate and retrieve digital content
- Recognise common uses of information technology beyond school
- Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
Key stage 2
Pupils should be taught to:
- Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
- Use sequence, selection, and repetition in programs; work with variables and various forms of input and output
- Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
- Understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
- Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
- Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
- Use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.